cameron_schneiderNov 19, 20203 minDev Blog 11: The End (Almost)We've nearly hit the end of Capstone now. Last night, every team presented their games to the rest of the Game Studio (and guests),...
cameron_schneiderNov 5, 20202 minDev Blog 10: Pruning the Vertical SliceAs we've been planning and developing our vertical slice for Breaker (formerly known as ZapGun, but still a working title), we've come up...
cameron_schneiderOct 26, 20203 minDev Blog 9: The People's ResponseWe're finally set up for testing! While we do have to use Champlain's official Games Testing Lab for some tests, we also decided to set...
cameron_schneiderOct 9, 20202 minDev Blog #8: Our Choice & How It'll HappenWe've chosen our concept: "Zap Gun" (working title, we're bad at naming) is an arena-based FPS with a few twists. Your weapons are...